![]() This can stack up to 3 times and is not multiplicative with other similar modifiers. Punish: Hitting enemies with Bash will increase all damage done by 4% for 5 seconds.If an enemy is hit by Bash, it suffers a 10% increased chance of being critically struck in battle for 3 seconds. Onslaught: Damage type changes to Lightning.The same enemy may not be frozen more than once every 5 seconds by this rune. Frostbite: Damage type changes to Cold, and enemies hit by Bash are Frozen for 1.5 seconds.When you use your Spirit Shield to reduce the damage of an attack, the attacker takes an amount of force damage that your Spirit Shield prevents.Diablo II: Resurrected Review - Pile Of Old Bones Vengeful AncestorsĪt 14th level, your ancestral spirits grow powerful enough to retaliate. Wisdom is your spellcasting ability for these spells.Īfter you cast either spell in this way, you can't use this feature again until you finish a short or long rest. Rather than creating a spherical sensor, this use of clairvoyance invisibly summons one of your ancestral spirits to the chosen location. When you do so, you cast the Augury or Clairvoyance spell, without using a spell slot or material components. ![]() Consult the SpiritsĪt 10th level, you gain the ability to consult with your ancestral spirits. When you reach certain levels in this class, you can reduce the damage by more: by 3d6 at 10th level and by 4d6 at 14th level. If you are raging and another creature you can see within 30 feet of you takes damage, you can use your reaction to reduce that damage by 2d6. Spirit Shieldīeginning at 6th level, the guardian spirits that aid you can provide supernatural protection to those you defend. The effect on the target ends early if your rage ends. ![]() Until the start of your next turn, that target has disadvantage on any attack roll that isn't against you, and when the target hits a creature other than you with an attack, that creature has resistance to the damage dealt by the attack. While you're raging, the first creature you hit with an attack on your turn becomes the target of the warriors, which hinder its attacks. Starting when you choose this path at 3rd level, spectral warriors appear when you enter your rage. Source: Xanathar's Guide to Everything Ancestral Protectors ![]()
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